A Blender script to procedurally generate 3D spaceships

Last month I submitted an entry for Reddit’s /r/proceduralgeneration monthly challenge, which was to make an infinite number of spaceships using procedural generation. I figured generating spaceships in a 3D modelling package would be the most useful, so I decided to throw together a Blender Python addon. I used Blender’s BMesh module to manipulate a box into … Continue reading A Blender script to procedurally generate 3D spaceships